Saturday, May 31, 2014

Tutorial Progress

The tutorial has been progressing slowly, I've been trying to make it simple yet good looking... Having to restart my entire code 3 times already has taken its toll. But I have made progress today, I have the speech bubble showing up as well as the text. The text progressively writes itself letter by letter and can press the Enter key to speed up the progress. I am satisfied with this although I still have to make it so that it works with different parts of the tutorial, for now it works and looks acceptabe.

Friday, May 30, 2014

Hello World! Zach here,

Today I wanted to take most of the day off, but I decided to do some work. In doing so, I got the player's walk animation done, and got the player's sprite sheet switching out when you transform into Demi-God mode. Sadly, the first time you switch it stalls for about a second. I will have to try and figure out why it does that, but for now here's a picture of what it looks like in game!


Thursday, May 29, 2014

Our First Post - God's Glyphs


Today is the start of Team Glyph's daily blog. We are currently working on our game "God's Glyphs".

In this visually stunning 2.5D Beat'em up brawler you play as Angelina, a demi-god sent to Earth to eradicate the invading demon hordes; collecting all the stolen God’s Glyphs to recover the God’s arsenal of weapons. In this adventure, speed is key, as any second wasted could mean utter annihilation for humankind.
 
 The Team
  • Michael Famiglietti - Lead Sleeper
  • Erick De La Riva - Lead Associate of ...
  • Anthony Kuykendall - Lead Man at stuff
  • Zach Pago - Zach? it's pronounced "Zahtch"
The Game

Just a small menu teaser